Make a Chess Move disrupts the school to prison pipeline by developing tenacious learners, compassionate leaders, and ethically driven critical thinkers. Through the game of chess, MACM has designed a research-based curriculum that identifies and targets positive youth protective factors and the reduction of youth risk factors. The curriculum is delivered to youth ages 8-24 with an emphasis on developing staff and young leaders from program participants.
Developing Tenacious Learners
Increasing School Engagement
There is an abundance of research that shows how the school-to-jail track begins with school disengagement. Make a Chess Move is making moves to prevent that early.
Developing Compassionate Leaders
Most youth violence experts agree that youth violence prevention requires increasing certain protective factors and reducing certain risk factors in the lives of individual youth.
Developing Ethically Driven Critical-Thinkers
MACM builds positive social change by starting from the grassroots - changing the way young people make decisions. We challenge them to step up as leaders in their community.
The Virtual Art of Storytelling
Starting the week of April 20, 2020, Make A Chess Move presents TheVirtual Art Of Story Tellin’.
Click the link below to join at 3pm every Monday-Friday. You don’t have to just listen, you can actually engage in the conversation.
Make a Chess Move Virtual Three-Day Workshop
Monday, March 29 - Friday, April 2
12pm - 2pm MST (AGES 8-13)
5pm - 7pm MST (AGES 14-26)
Day 1 - 2 Chess: Make your next move your best move.
Day 3: Finacial Literacy with Ms. Tutu
Day 4-5: Combating the Culture
For more info or to sign up contact Omni Douglas at email@example.com
Northeast Denver has once again become the focal point for street violence. While news coverage addresses the challenging efforts to intervene in this violence, MACM is about preventing this violence.
MACM was conceived by and is run by a dream team of grassroots young leaders whose inspirational lives and engaging youth training programs are in demand by not only youth but schools, libraries, recreation centers, and organizations that serve them.